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void | perception_msgs::object_access::setContinuousState (ObjectState &state, const std::vector< double > &val) |
| Set the continuous state of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setContinuousState (T &obj, const std::vector< double > &val) |
| Set the continuous state of a given template object that contains an object state.
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void | perception_msgs::object_access::setDiscreteState (ObjectState &state, const std::vector< long int > &val) |
| Set the discrete state of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setDiscreteState (T &obj, const std::vector< long int > &val) |
| Set the discrete state of a given template object that contains an object state.
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void | perception_msgs::object_access::setContinuousStateCovariance (ObjectState &state, const std::vector< double > &val) |
| Set the continuous state covariance of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setContinuousStateCovariance (T &obj, const std::vector< double > &val) |
| Set the continuous state covariance of a given template object that contains an object state.
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void | perception_msgs::object_access::setContinuousStateCovarianceAt (ObjectState &state, const unsigned int i, const unsigned int j, const double val) |
| Set the continuous state covariance entry at (i,j) of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setContinuousStateCovarianceAt (T &obj, const unsigned int i, const unsigned int j, const double val) |
| Set the continuous state covariance at (i,j) of a given template object that contains an object state.
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void | perception_msgs::object_access::setContinuousStateCovarianceDiagonal (ObjectState &state, const std::vector< double > val) |
| Set the continuous state covariance diagonal of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setContinuousStateCovarianceDiagonal (T &obj, const std::vector< double > val) |
| Set the continuous state covariance diagonal of a given template object that contains an object state.
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void | perception_msgs::object_access::setPosition (ObjectState &state, const gm::Point val, const bool reset_covariance=true) |
| Set the position of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setPosition (T &obj, const gm::Point val, const bool reset_covariance=true) |
| Set the position of a given template object that contains an object state.
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void | perception_msgs::object_access::setPosition (ObjectState &state, const std::array< double, 3 > &val, const bool reset_covariance=true) |
| Set the position of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setPosition (T &obj, const std::array< double, 3 > &val, const bool reset_covariance=true) |
| Set the position of a given template object that contains an object state.
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void | perception_msgs::object_access::setOrientation (ObjectState &state, const gm::Quaternion &val, const bool reset_covariance=true) |
| Set the orientation of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setOrientation (T &obj, const gm::Quaternion &val, const bool reset_covariance=true) |
| Set the orientation of a given template object that contains an object state.
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void | perception_msgs::object_access::setOrientation (ObjectState &state, const std::array< double, 3 > &val, const bool reset_covariance=true) |
| Set the orientation of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setOrientation (T &obj, const std::array< double, 3 > &val, const bool reset_covariance=true) |
| Set the orientation of a given template object that contains an object state.
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void | perception_msgs::object_access::setPose (ObjectState &state, const gm::Pose &val, const bool reset_covariance=true) |
| Set the pose of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setPose (T &obj, const gm::Pose &val, const bool reset_covariance=true) |
| Set the pose of a given template object that contains an object state.
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void | perception_msgs::object_access::setPose (ObjectState &state, const std::array< double, 3 > &xyz, const std::array< double, 3 > &rpy, const bool reset_covariance=true) |
| Set the pose of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setPose (T &obj, const std::array< double, 3 > &xyz, const std::array< double, 3 > &rpy, const bool reset_covariance=true) |
| Set the pose of a given template object that contains an object state.
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void | perception_msgs::object_access::setPoseCovariance (ObjectState &state, const gm::PoseWithCovariance::_covariance_type &val) |
| Set the pose covariance of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setPoseCovariance (T &obj, const gm::PoseWithCovariance::_covariance_type &val) |
| Set the pose covariance of a given template object that contains an object state.
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void | perception_msgs::object_access::setPoseWithCovariance (ObjectState &state, const gm::PoseWithCovariance &val) |
| Set the pose with covariance of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setPoseWithCovariance (T &obj, const gm::PoseWithCovariance &val) |
| Set the pose with covariance of a given template object that contains an object state.
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void | perception_msgs::object_access::setVelocity (ObjectState &state, const gm::Vector3 &val, const bool reset_covariance=true) |
| Set the velocity of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setVelocity (T &obj, const gm::Vector3 &val, const bool reset_covariance=true) |
| Set the velocity of a given template object that contains an object state.
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void | perception_msgs::object_access::setVelocity (ObjectState &state, const std::array< double, 2 > &val, const bool reset_covariance=true) |
| Set the velocity of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setVelocity (T &obj, const std::array< double, 2 > &val, const bool reset_covariance=true) |
| Set the velocity of a given template object that contains an object state.
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void | perception_msgs::object_access::setAcceleration (ObjectState &state, const gm::Vector3 &val, const bool reset_covariance=true) |
| Set the acceleration of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setAcceleration (T &obj, const gm::Vector3 &val, const bool reset_covariance=true) |
| Set the acceleration of a given template object that contains an object state.
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void | perception_msgs::object_access::setAcceleration (ObjectState &state, const std::array< double, 2 > &val, const bool reset_covariance=true) |
| Set the acceleration of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setAcceleration (T &obj, const std::array< double, 2 > &val, const bool reset_covariance=true) |
| Set the acceleration of a given template object that contains an object state.
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void | perception_msgs::object_access::setRollInDeg (ObjectState &state, const double val, const bool reset_covariance=true) |
| Set the roll in degree of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setRollInDeg (T &obj, const double val, const bool reset_covariance=true) |
| Set the roll in deg of a given template object that contains an object state.
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void | perception_msgs::object_access::setPitchInDeg (ObjectState &state, const double val, const bool reset_covariance=true) |
| Set the pitch in degree of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setPitchInDeg (T &obj, const double val, const bool reset_covariance=true) |
| Set the pitch in degree of a given template object that contains an object state.
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void | perception_msgs::object_access::setYawInDeg (ObjectState &state, const double val, const bool reset_covariance=true) |
| Set the yaw in degree of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setYawInDeg (T &obj, const double val, const bool reset_covariance=true) |
| Set the yaw in degree of a given template object that contains an object state.
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void | perception_msgs::object_access::setVelocityXYZYawWithCovariance (ObjectState &state, const gm::Vector3 &vel_xyz_in, const double yaw, const double var_vel_x, const double var_vel_y, const double cov_vel_xy) |
| Set the velocity XYZ and yaw with covariance of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setVelocityXYZYawWithCovariance (T &obj, const gm::Vector3 &vel_xyz_in, const double yaw, const double var_vel_x, const double var_vel_y, const double cov_vel_xy) |
| Set the velocity XYZ and yaw with covariance of a given template object that contains an object state.
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void | perception_msgs::object_access::setVelocityXYZYaw (ObjectState &state, const gm::Vector3 &vel_xyz, const double yaw, const bool reset_covariance=true) |
| Set the velocity XYZ and yaw of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setVelocityXYZYaw (T &obj, const gm::Vector3 &vel_xyz, const double yaw, const bool reset_covariance=true) |
| Set the velocity XYZ and yaw of a given template object that contains an object state.
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void | perception_msgs::object_access::setAccelerationXYZYawWithCovariance (ObjectState &state, const gm::Vector3 &acc_xyz_in, const double yaw, const double var_acc_x, const double var_acc_y, const double cov_acc_xy) |
| Set the acceleration XYZ and yaw with covariance of a given object state.
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template<typename T > |
void | perception_msgs::object_access::setAccelerationXYZYawWithCovariance (T &obj, const gm::Vector3 &acc_xyz_in, const double yaw, const double var_acc_x, const double var_acc_y, const double cov_acc_xy) |
| Set the acceleration XYZ and yaw with covariance of a given template object that contains an object state.
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void | perception_msgs::object_access::setAccelerationXYZYaw (ObjectState &state, const gm::Vector3 &acc_xyz, const double yaw, const bool reset_covariance=true) |
| Set the acceleration XYZ and yaw of a given template object that contains an object state.
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template<typename T > |
void | perception_msgs::object_access::setAccelerationXYZYaw (T &obj, const gm::Vector3 &acc_xyz, const double yaw, const bool reset_covariance=true) |
| Set the acceleration XYZ and yaw of a given template object that contains an object state.
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Convenience setter functions for objects state members.
============================================================================ MIT License
Copyright (c) 2025 Institute for Automotive Engineering (ika), RWTH Aachen University
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
Definition in file convenience_state_setters.h.