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| void | perception_msgs::object_access::setContinuousState (ObjectState &state, const std::vector< double > &val) |
| | Set the continuous state of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setContinuousState (T &obj, const std::vector< double > &val) |
| | Set the continuous state of a given template object that contains an object state.
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| void | perception_msgs::object_access::setDiscreteState (ObjectState &state, const std::vector< long int > &val) |
| | Set the discrete state of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setDiscreteState (T &obj, const std::vector< long int > &val) |
| | Set the discrete state of a given template object that contains an object state.
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| void | perception_msgs::object_access::setContinuousStateCovariance (ObjectState &state, const std::vector< double > &val) |
| | Set the continuous state covariance of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setContinuousStateCovariance (T &obj, const std::vector< double > &val) |
| | Set the continuous state covariance of a given template object that contains an object state.
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| void | perception_msgs::object_access::setContinuousStateCovarianceAt (ObjectState &state, const unsigned int i, const unsigned int j, const double val) |
| | Set the continuous state covariance entry at (i,j) of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setContinuousStateCovarianceAt (T &obj, const unsigned int i, const unsigned int j, const double val) |
| | Set the continuous state covariance at (i,j) of a given template object that contains an object state.
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| void | perception_msgs::object_access::setContinuousStateCovarianceDiagonal (ObjectState &state, const std::vector< double > val) |
| | Set the continuous state covariance diagonal of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setContinuousStateCovarianceDiagonal (T &obj, const std::vector< double > val) |
| | Set the continuous state covariance diagonal of a given template object that contains an object state.
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| void | perception_msgs::object_access::setPosition (ObjectState &state, const gm::Point val, const bool reset_covariance=true) |
| | Set the position of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setPosition (T &obj, const gm::Point val, const bool reset_covariance=true) |
| | Set the position of a given template object that contains an object state.
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| void | perception_msgs::object_access::setPosition (ObjectState &state, const std::array< double, 3 > &val, const bool reset_covariance=true) |
| | Set the position of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setPosition (T &obj, const std::array< double, 3 > &val, const bool reset_covariance=true) |
| | Set the position of a given template object that contains an object state.
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| void | perception_msgs::object_access::setOrientation (ObjectState &state, const gm::Quaternion &val, const bool reset_covariance=true) |
| | Set the orientation of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setOrientation (T &obj, const gm::Quaternion &val, const bool reset_covariance=true) |
| | Set the orientation of a given template object that contains an object state.
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| void | perception_msgs::object_access::setOrientation (ObjectState &state, const std::array< double, 3 > &val, const bool reset_covariance=true) |
| | Set the orientation of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setOrientation (T &obj, const std::array< double, 3 > &val, const bool reset_covariance=true) |
| | Set the orientation of a given template object that contains an object state.
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| void | perception_msgs::object_access::setPose (ObjectState &state, const gm::Pose &val, const bool reset_covariance=true) |
| | Set the pose of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setPose (T &obj, const gm::Pose &val, const bool reset_covariance=true) |
| | Set the pose of a given template object that contains an object state.
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| void | perception_msgs::object_access::setPose (ObjectState &state, const std::array< double, 3 > &xyz, const std::array< double, 3 > &rpy, const bool reset_covariance=true) |
| | Set the pose of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setPose (T &obj, const std::array< double, 3 > &xyz, const std::array< double, 3 > &rpy, const bool reset_covariance=true) |
| | Set the pose of a given template object that contains an object state.
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| void | perception_msgs::object_access::setPoseCovariance (ObjectState &state, const gm::PoseWithCovariance::_covariance_type &val) |
| | Set the pose covariance of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setPoseCovariance (T &obj, const gm::PoseWithCovariance::_covariance_type &val) |
| | Set the pose covariance of a given template object that contains an object state.
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| void | perception_msgs::object_access::setPoseWithCovariance (ObjectState &state, const gm::PoseWithCovariance &val) |
| | Set the pose with covariance of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setPoseWithCovariance (T &obj, const gm::PoseWithCovariance &val) |
| | Set the pose with covariance of a given template object that contains an object state.
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| void | perception_msgs::object_access::setVelocity (ObjectState &state, const gm::Vector3 &val, const bool reset_covariance=true) |
| | Set the velocity of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setVelocity (T &obj, const gm::Vector3 &val, const bool reset_covariance=true) |
| | Set the velocity of a given template object that contains an object state.
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| void | perception_msgs::object_access::setVelocity (ObjectState &state, const std::array< double, 2 > &val, const bool reset_covariance=true) |
| | Set the velocity of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setVelocity (T &obj, const std::array< double, 2 > &val, const bool reset_covariance=true) |
| | Set the velocity of a given template object that contains an object state.
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| void | perception_msgs::object_access::setAcceleration (ObjectState &state, const gm::Vector3 &val, const bool reset_covariance=true) |
| | Set the acceleration of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setAcceleration (T &obj, const gm::Vector3 &val, const bool reset_covariance=true) |
| | Set the acceleration of a given template object that contains an object state.
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| void | perception_msgs::object_access::setAcceleration (ObjectState &state, const std::array< double, 2 > &val, const bool reset_covariance=true) |
| | Set the acceleration of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setAcceleration (T &obj, const std::array< double, 2 > &val, const bool reset_covariance=true) |
| | Set the acceleration of a given template object that contains an object state.
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| void | perception_msgs::object_access::setRollInDeg (ObjectState &state, const double val, const bool reset_covariance=true) |
| | Set the roll in degree of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setRollInDeg (T &obj, const double val, const bool reset_covariance=true) |
| | Set the roll in deg of a given template object that contains an object state.
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| void | perception_msgs::object_access::setPitchInDeg (ObjectState &state, const double val, const bool reset_covariance=true) |
| | Set the pitch in degree of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setPitchInDeg (T &obj, const double val, const bool reset_covariance=true) |
| | Set the pitch in degree of a given template object that contains an object state.
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| void | perception_msgs::object_access::setYawInDeg (ObjectState &state, const double val, const bool reset_covariance=true) |
| | Set the yaw in degree of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setYawInDeg (T &obj, const double val, const bool reset_covariance=true) |
| | Set the yaw in degree of a given template object that contains an object state.
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| void | perception_msgs::object_access::setVelocityXYZYawWithCovariance (ObjectState &state, const gm::Vector3 &vel_xyz_in, const double yaw, const double var_vel_x, const double var_vel_y, const double cov_vel_xy) |
| | Set the velocity XYZ and yaw with covariance of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setVelocityXYZYawWithCovariance (T &obj, const gm::Vector3 &vel_xyz_in, const double yaw, const double var_vel_x, const double var_vel_y, const double cov_vel_xy) |
| | Set the velocity XYZ and yaw with covariance of a given template object that contains an object state.
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| void | perception_msgs::object_access::setVelocityXYZYaw (ObjectState &state, const gm::Vector3 &vel_xyz, const double yaw, const bool reset_covariance=true) |
| | Set the velocity XYZ and yaw of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setVelocityXYZYaw (T &obj, const gm::Vector3 &vel_xyz, const double yaw, const bool reset_covariance=true) |
| | Set the velocity XYZ and yaw of a given template object that contains an object state.
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| void | perception_msgs::object_access::setAccelerationXYZYawWithCovariance (ObjectState &state, const gm::Vector3 &acc_xyz_in, const double yaw, const double var_acc_x, const double var_acc_y, const double cov_acc_xy) |
| | Set the acceleration XYZ and yaw with covariance of a given object state.
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| template<typename T > |
| void | perception_msgs::object_access::setAccelerationXYZYawWithCovariance (T &obj, const gm::Vector3 &acc_xyz_in, const double yaw, const double var_acc_x, const double var_acc_y, const double cov_acc_xy) |
| | Set the acceleration XYZ and yaw with covariance of a given template object that contains an object state.
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| void | perception_msgs::object_access::setAccelerationXYZYaw (ObjectState &state, const gm::Vector3 &acc_xyz, const double yaw, const bool reset_covariance=true) |
| | Set the acceleration XYZ and yaw of a given template object that contains an object state.
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| template<typename T > |
| void | perception_msgs::object_access::setAccelerationXYZYaw (T &obj, const gm::Vector3 &acc_xyz, const double yaw, const bool reset_covariance=true) |
| | Set the acceleration XYZ and yaw of a given template object that contains an object state.
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